


For now, though, we're glad all sides seem to have come to an understanding that let single-player modding continue while working to protect the GTA Online experience.


That big block of legalese gives Rockstar and Take-Two the right to change their mind about this laissez-faire attitude towards modding at any time, of course. This statement does not constitute a waiver of any rights that Take-Two may have with respect to third-party projects. Take-Two reserves the right to object to any third-party project, or to revise, revoke and/or withdraw this statement at any time in their own discretion. This is not a license, and it does not constitute endorsement, approval, or authorization of any third-party project. This does not apply to (i) multiplayer or online services (ii) tools, files, libraries, or functions that could be used to impact multiplayer or online services, or (iii) use or importation of other IP (including other Rockstar IP) in the project. After discussions with Take-Two, Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties. Rockstar Games believes in reasonable fan creativity and, in particular, wants creators to showcase their passion for our games. And in a new statement, Rockstar and Take-Two reaffirmed their general commitment to allowing single-player mods in the game: In 2014 modders' work would be boosted on Newswire… (1/5) Reading Rockstar to GTA V PC players: We don’t issue bans for single-player modsSince then, Rockstar tells Rock Paper Shotgun they have been in touch with Krivoruchko and coordinated an OpenIV update that ensures the modding tool can't be used in GTA Online, leading to its restoration online. I think I'm just about done with GTA modding now. How long before this slippery slope kills all modding? Taking down re3 and GTA V map mods was not enough, now map mods for **GTA San Andreas** are being taken down. The new agreement also limited modders from creating new single-player content, including maps, vehicles and missions. Take-Two allegedly changed the agreement in 2019 without alerting players. The post details how Take-Two supposedly went back on this agreement, changing the rules around mods to include no new content. If you right-click the 'GTAIV.exe' file inside of the GTA IV Root Directory and left-click Properties, then do into. The game version has to be 1.0.7.0 and to get that version you have to have a version that is installed from a different location to steam. A full list of the affected mods can be found here.Īccording to a post on GTA Forums, Take-Two Interactive agreed to let players mod GTA games as long as they did not port old content into new games or mod online content. Hi, I did make a tutorial of how to instal the mod:. Take-Two also took down PC ports of the PSP titles Vice City Stories and Liberty City Stories. Other mods affected by the takedown include GTA: Underground, which combined several maps from the series and other games into one place.
